# Camera views and First person

Canonical: https://rufiostats.com/help/court/cameras-and-first-person
Reviewed: 2026-10-13

Show a court angle, follow programmed camera moves or see a rally through a player’s eyes.

## Camera and defaults

In the **Camera** menu, choose **Programmed moves** to follow the camera changes saved in the play. Choose another view, such as **Sideline** or **Top-down**, to keep that view while playing, pausing or scrubbing. Choose **Programmed moves** again to follow the saved camera changes.

With no saved browser preferences, Rufio Court starts with **Blocky** players in **Team jerseys**, an **Arena**, **Sport tile**, and the **US club indoor** ball. **Settings > Defaults** remembers your choices for new plays. Saved plays and existing browser preferences keep their settings.

## First person: through a player's eyes

See the play the way a player sees it: receiving a hard jump serve, or rising to spike a high ball. Open the **Camera** menu and pick **Through** the selected player, or **Through a player's eyes** to choose anyone on court.

- The camera sits at the player's eyes and goes wherever they go: up with a jump, down with a dig. Their own head is hidden, so you see your arms, your platform on the pass, and your hand meeting the ball on the spike.
- **Look at:** **Ball** (the eyes follow the ball, smoothly, the way a head turns), **Ahead** (the way the body faces), or **Net** (eyes fixed on the net).
- **Field of view:** wider sees more of the court, narrower feels closer. Tall clips get a wider view automatically.
- The bar at the top shows the speed of the last serve or attack. Press **Esc**, or tap **Exit**, to go back to the camera you had.
- In **Camera moves** (at the bottom of the **Camera** menu), adding a move while in first person adds a cut into that player's eyes, so a clip can open wide and cut to the passer for the receive.

Open **Playbook > Quick Plays > First person** for examples: Spike a high ball, Read and block, Set the quick, Read a curving jump serve, Read a serve dropping short, and Beach receive. Each opens wide and cuts into one player's eyes.

## Watch a First person example

Open **Playbook > Quick Plays > First person**, then choose **Spike a high ball**, **Read and block** or another listed play. Each example starts wide and cuts into a player’s view.

If the camera is moving in a way you did not expect, pick a fixed view from **Camera**. Select **Programmed moves** to follow the play’s saved camera changes again.
