Rufio Stats
A plain-language guide

How to keep volleyball stats.

This works whether you use an app, a paper sheet, or a spreadsheet. It covers what the standard stats mean, how a tracker records a rally, and how to split the job when more than one person is helping.

The standard stats

Most volleyball box scores are built from the same handful of numbers. Here's what each one means.

StatWhat it means
KillAn attack that scores the point outright, or that the defense simply can't handle.
Attack errorAn attack that costs the point: hit out, into the net, or blocked straight back down.
AttemptsEvery attack swing taken, kill or not. Used to work out hitting percentage.
Hitting percentage(Kills − Errors) ÷ Attempts. The standard measure of how efficient an attacker was, not just how many kills they got.
AceA serve that scores the point outright, with no real touch back from the other side.
Serve errorA serve that fails to cross the net or lands out of bounds.
DigA defensive touch that keeps an opponent's attack alive.
AssistA set (or other touch) that sets up a kill for a teammate.
BlockA touch at the net that stuffs or slows an opponent's attack. Often split into solo and assisted blocks.
Serve receive ratingHow cleanly a team passed a serve, usually on a 0–3 scale, from a shanked pass up to a perfect one the setter can run any play from.
PointsA player's total scoring contribution: kills, aces, and blocks combined.

How a tracker records a rally

Whatever the tool, the pattern is the same for almost every rally:

  1. Note who served and who received.
  2. Rate the serve receive (or record a pass error).
  3. Note who set, and who took the attack swing.
  4. Mark the outcome: a kill, an attack error, a dig that kept it alive, or a block.
  5. Record who scored the point and, if it's useful to your program, why the rally ended the way it did.

A rally can end after just a serve (an ace or a serve error) or run through several exchanges. The tracker's job is to catch the touches that matter without slowing the game down. Court location, attack type, and set call are common optional extras once the basics are comfortable.

Statting from the bench: one person or several

One person can keep a full stat line, but at speed it's common to simplify: track just kills, errors, and points, and add detail later from memory or film. A single tracker usually can't also catch every dig or every block cleanly in real time.

Two or three people can split the job so nobody is overloaded: one person owns serve and serve receive, another owns the attack, another owns digs and blocks. Splitting by stat group like this is the standard way scouting programs and analyst crews staff a match, and it's the same idea behind tracking a match across a few phones or tablets at once.

Whoever holds the scorebook or the "official" copy should also decide, ahead of time, whose version wins if two trackers disagree about a call. Deciding that before the match saves an argument during it.

Doing this in Rufio Stats

Rufio Stats is a free iPhone and iPad app built around exactly this workflow: tap what you see, live, and split the work when you have help.

Related

Try it free on your next match.